Glitchwork
Christopher Bryant
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About this app
Glitchwork is a percussion instrument and sound-memory sequencer for iPad, made by S1gns Of L1fe. Explore synthetic timbres on the FM Grid or build patterns with sixteen sample pads. Shape individual hits, introduce movement, and turn small rhythmic details into evolving textures. FM GRID Move through a continuous two-dimensional field of FM sound: metallic ticks, broken pulses, dusty transients, pitched tones, and sharp digital percussion. Classic and Prism offer complementary sound palettes. Each of sixteen sequencer steps remembers its own grid position and sound settings. Move one sound or transform the pattern while respecting parameter locks. SAMPLES Work with sixteen independent pads, factory kits and rhythms, or your own WAV/AIFF files. Shape the whole pad or give an individual hit its own sound. Edit tuning, envelopes, filtering, drive, playback, trim, and repeat regions. Each pad can run its own sequence length and rate. A compact rhythm panel beside the sound editor keeps hit selection close to sound design. RHYTHM AND PERFORMANCE Program triggers, velocity, probability, ratchets, and other sequencing controls. Use performance macros including Stutter, Ratchet, Gate, Scatter, Impact, Echo, Flip, Width, Degrade, and Texture. Mix the pads and send them into the shared Plate/Hall Space section. Add movement with four Samples LFOs and a destination-based modulation matrix. CAPTURE AND KEEP Capture sounds and patterns, preview the current take, and export WAV or MIDI through Files. Transfer captured sound into Samples for further shaping. Browse factory sounds, save your own presets, and import or export presets and banks. MADE FOR IPAD Use Glitchwork as a standalone instrument with its internal sequencer, or as an AUv3 instrument inside a compatible iPad music host. The standalone app and AUv3 share user presets. Dedicated FM Grid and Samples navigation keeps the two instruments easy to find. For ambient pulses, experimental beats, microscopic glitches, modular-style patterns, and cinematic percussion. Requires iPadOS 17 or later. Standalone interface uses landscape orientation. AUv3 requires a compatible host.
What's new
Version 1.2.2 · Nov 12, 2026
Glitchwork 1.2.2 • Fixed: in AUv3 hosts such as AUM, Glitchwork could stop responding to touch after loading a preset. • Fixed: Save and Load in Samples now open the Files picker correctly inside hosts. • In hosts, Glitchwork now always shows its full interface, scaled to fit the window, instead of a reduced layout. • Switching between FM Grid and Samples no longer marks your work as unsaved. Glitchwork only asks to save when a load would replace unsaved Samples work.
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