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StateFlo

Yuliia Shkurlei

5.0(15)GamesAges 12+

Get it free on the App StoreOpens Apple's App Store

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About this app

Floria does not exist. Neither do its neighbours, its oceans or its cities. Every country, capital, agency and headline in StateFlo is invented for this game. What is real is the arithmetic: a treasury that empties, an inflation rate that answers to your key rate, and a population of thirty million that notices when the hospitals run out of money. You are the head of state. Nobody hands you a good situation. AN ECONOMY THAT ARGUES BACK Set VAT, income tax and profit tax and watch the curve bend the wrong way when you go too far. Move the key rate and see inflation, lending and the exchange rate move days later, not instantly. Borrow, refinance, default, or balance the books the slow way. Reserves, debt to GDP, trade balance and the currency rate are all live numbers, and all of them are connected. TWELVE MINISTRIES, ONE BUDGET Interior, public safety, health, education, infrastructure, economy, energy, digital, justice, youth and sport, foreign affairs, social policy. Each one has its own indicators, its own minister and its own opinion about the money. Fund one properly and another starts to fail. There is never enough for all twelve, and that is the game. REGIONS AND CITIES Twenty-four regions on a hand-drawn map, each with its own economy, mood and problems. Zoom into a city and manage it directly: districts, utilities, transport, construction. National projects like power plants, laboratories, and a space programme take real in-game months and cost real in-game money. CORRUPTION Officials skim. Files build up. You can raid, prosecute, or look the other way and keep the machine running. Every option has a price in approval, in revenue, or in both. The dossier system remembers what you chose. DIPLOMACY Trade agreements, foreign aid, accession tracks to a union and a defence pact. Relations with a hundred invented states shift with every deal you sign and every one you walk away from. BUSINESS AND THE PLATE MARKET Found companies, build factories, run a private bank, trade on the stock exchange. Register custom vehicle plates and trade them player-to-player in a live market with instant offers. FOUR LANGUAGES English, French, Ukrainian and Russian, the whole game, not just the menus. LEADERBOARD A global table ranks your term against everyone else's: economy, stability, reach. Medals for the milestones nobody reaches by accident. PRESIDENT'S CLUB (optional) A subscription unlocks three save profiles, unlimited companies and garage slots, custom plates and registrations, a gold frame on the leaderboard and the Patron medal. The game is complete without it. - President's Club Monthly: $7.99 per month - President's Club Yearly: $29.99 per year Payment is charged to your Apple ID at confirmation of purchase. The subscription renews automatically unless auto-renew is turned off at least 24 hours before the end of the current period. You can manage or cancel it in your App Store account settings. Terms of Use: https://stateflo.net/terms Apple Standard EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://stateflo.net/privacy Everything in StateFlo is fiction. Any resemblance to a real country, government, institution or person is unintended.

What's new

Version 1.2.2 · Nov 9, 2026

ARMY - Equipment without crews goes into storage: 10% of its strength at a third of the upkeep. - The Military potential card shows how much is in storage and how many more people you need. WAR - Attacking a country during the peace after your last war with it breaks the treaty: it costs more than a war without cause, and sanctions last twice as long. - Regions annexed by treaty after a war you started are not recognised at once, as after a capitulation. - Your victim no longer pays you reparations, and world sanctions wear down only the side that started the war. - The approval penalty for an integrating region depends on its population. - A fully annexed country no longer votes in the World Council; if it was a permanent member and the world recognises the annexation, its veto seat passes to you. - Foreign wars break out on every continent, differ for each player and hit the economies and armies at war. - A large country no longer throws its whole army at you: overseas, garrisons fight first and reserves arrive over time, faster near its capital. - Only the part of your army that ships can carry fights overseas: 20% per landing, then follow-on shipping; distant theatres cost more, and such a war uses ammunition. - Assaulting a capital and landing under fire are now genuinely harder, even on a single sector. - Naval combat: a weak fleet no longer inflicts heavy losses on a strong one, and losses follow ship value, so cheap drones no longer shield frigates. - Permanent members of the World Council spend at least 3% of GDP on defence. IMPROVED - After an update the game shows what's new; reopen it from Settings. - Handover audit: in the first 30 hours of a game you can take at most ₣500 million from the treasury in total; the 5% option opens afterwards. - Stolen money promptly returned via the anti-corruption bureau no longer counts against integrity, Flobs or Clean capital. - Company events appear on top of any screen, even the stables. - An investor buying a state enterprise names the site, region, income and price, and the sale really hands it over. - A faction demand that agreeing can't fulfil can be promised: 5 days to deliver, and a broken promise costs more than a refusal. - DeFi: an all-time summary of what you put in, took out and lost to exploits. - Modernisation: levels above five show on the card; at the cap the button reads Maximum. - Rare new horse breeds are the most valuable and lead their disciplines. - Foreign Ministry: Open in every country is right on the item row. - The national projects window shows how much they add to state income per hour right now. - Plate market: search, sorting and pages. - Sandbox: project, event and decision timers show the real wait at the current speed. - After a short absence, While you were away shows the steady pace and lists payments apart. - Invitations: no reward for a friend on a device that already accepted one. FIXED - Private bank: a pending application no longer drops out of your lending room, and refusing a loan that loses money on average no longer lowers trust. - Companies: development prices no longer depend on the corporate tax rate, which affects profit, not price. - Horse auction: the highest bid has a text label instead of the Club crown. - Landings: each assault ship prepares separately, the sea card and the overseas port show the wait, and Withdraw asks for confirmation. - A company opportunity no longer waits while the game is in the background. - Unemployment: companies lower it only through their staff. - Anti-corruption reform: a top-up near 100% costs only the percent it adds. - Map: no more white slivers or spikes where regions meet. - Map: a foreign city appears with its name; if there is no room, it shows up as you zoom in. - Power above 1,000 MW is shown in GW: the export limit now reads 5 GW, not 5 thousand MW. - Privatisation: if part of the deal became unavailable while you decided, you see new terms instead of a sale.

In-app purchases

The most popular purchases on the App Store.

  • President's Club — MonthlySubscription$7.99 / month
  • President's Club — YearlySubscription$29.99 / year

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