Screenshots
About this app
ONE FINGER. NO BRAKES. THE ONLY WAY IS UP. uJump! first bounced onto the App Store in January 2012. Now it's back, rebuilt from the first pixel, and it wants your high score. The hero never stops bouncing. You steer with a finger, tap to fire a zap straight from his eye, and come down on monsters for a seriously satisfying BONK. You'll learn it in five seconds. Then the floor starts to rise. MEET THE GLOOP It's coming up from below and it doesn't get tired. Dawdle and it swallows you. Grab a freeze crystal to stop it cold and buy yourself a few precious seconds. SIX WORLDS TO CLIMB THROUGH Sky Burst. Peach Fizz. Mint Mirage. Neon Night. Lava Lounge. Deep Cosmos. Every one is hand-painted, and each is a whole new sky to reach. SEVEN MONSTERS IN YOUR WAY Blorp, Zibzab, Prickle, Munch, Wisp, Twinsy and Zoomer each join the climb as you get higher. Bonk them, zap them, or get out of the way. NOTHING STAYS STILL Pads drift. Pads crumble. Pads vanish. Thin ice cracks under your feet. Every level is tougher than the last, and the Gloop only gets faster. JUST ONE MORE GO • Pick it up and play in seconds, with one finger • Shields, freeze crystals and sparks to grab on the way up • Game Center leaderboards and 10 achievements to chase • An original soundtrack and sound effects, made for this game • Built for iPhone, iPad and iPhone Duo • No ads, no in-app purchases and no login Fourteen years later, the climb is back on. How high can you go?
What's new
Version 3.0 · Nov 10, 2026
It's back! The original uJump!, first released in January 2012, has been rebuilt from the first pixel. • Six hand-painted worlds and seven all-new monsters • The Gloop: it rises, and it doesn't stop • Levels that keep getting harder • A new soundtrack and sound effects • Game Center leaderboards and achievements • Made for iPad and iPhone Duo